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  • Myron Kruger and his assistant, Katrin Hinrichsen, 'shooting' at each other with computer-generated sparks. Kruger is a pioneer of artificial reality, a method allowing people to interface directly with computers. In Kruger's method, called VideoPlace, the participants stand in front of a backlit screen. A video camera forms an image of their silhouette; the computer is programmed to respond to particular actions in a particular way. Here the computer sees the operators pointing, and interprets this as fire a spark in this direction. The computer-generated image appears in the background here on a large video screen. Model Released (1990)
    USA_SCI_VR_03_xs.jpg
  • Operating room staff watch video monitors as surgeon Volkmar Falk performs a coronary artery bypass graft using Intuitive Surgical's tele-manipulated surgical manipulator system. Herzzentrum, Leipzig, Germany. Falk can hear his assistant surgeon in the operating room via a room speaker overhead. He speaks to him over the microphone taped to his surgical garb, which is in turn piped into the operating room. While Falk is sitting at the console, he is not sterile and therefore isn't in a surgical gown as are the assistants who are with the patients. Stefan Jakobs, the assistant surgeon, watches the monitor to follow Falk's progress in the operation.
    Ger_rs_126_xs.jpg
  • Cyberspace hi-cycle: Carolyn Hedrich pedals an exercise bike through a virtual, computer generated landscape, projected into her eyes through two video screens in her headset. Riders are encouraged to pedal as fast as they are capable, because, on reaching a certain pedal speed, the computer creates the impression of take-off and flight. Model Released (1990)
    USA_SCI_VR_16_xs.jpg
  • Cyberspace hi-cycle: Carolyn Hedrich pedals an exercise bike through a virtual, computer generated landscape, projected into her eyes through two video screens in her headset. Riders are encouraged to pedal as fast as they are capable, because, on reaching a certain pedal speed, the computer creates the impression of take-off and flight. Model Released (1990)
    USA_SCI_VR_15_xs.jpg
  • Video control room of (closed-circuit) televised cardiac conference in Leipzig, Germany enabling surgeons to view the latest techniques during live parallel surgical procedures which are transmitted to a nearby hotel conference center for viewing on huge screens by doctors attending the conference.
    Ger_rs_117_xs.jpg
  • Giant Mountain Wilderness Area in the Adirondack Mountains, NY state.
    USA_121022_051_x.jpg
  • Page, Arizona. Lower Antelope Canyon, slot canyon
    USA_100529_113_x.jpg
  • Giant Mountain Wilderness Area in the Adirondack Mountains, NY state.
    USA_121022_065_x.jpg
  • Giant Mountain Wilderness Area in the Adirondack Mountains, NY state.
    USA_121022_064_x.jpg
  • Giant Mountain Wilderness Area in the Adirondack Mountains, NY state.
    USA_121022_060_x.jpg
  • Giant Mountain Wilderness Area in the Adirondack Mountains, NY state.
    USA_121022_059_x.jpg
  • Giant Mountain Wilderness Area in the Adirondack Mountains, NY state.
    USA_121022_057_x.jpg
  • Dr. Volkmar Falk performs robotic surgery on a patient from controls in the next room at the Herzzentrum Heart Center in Leipzig, Germany. (Visiting doctors watch surgeon Volkmar Falk perform a coronary artery bypass graft on a patient lying in the adjoining room, using a tele-manipulated surgical system (called a robotic system by some) designed by Intuitive Surgical Corporation of Mountainview, California, at the Herzzentrum, Leipzig, Germany. The assistant surgeon has incised small holes into the patient's chest wall through which the instruments-attached to sterile plastic covered manipulating arms-will pass and be telemanipulated by the surgeon in the next room. The room in which the surgeon is working is a less sterile work environment than that of the operating room where the patient lies. It is much like an office; phones are ringing, there is heavy foot traffic and personal conversation-at times at crescendo level.
    Ger_rs_133_xs.jpg
  • Visiting doctors watch surgeon Volkmar Falk perform a coronary artery bypass graft on a patient lying in the adjoining room, using a tele-manipulated surgical system (called a robotic system by some) designed by Intuitive Surgical Corporation of Mountainview, California, at the Herzzentrum, Leipzig, Germany. The assistant surgeon has incised small holes into the patient's chest wall through which the instruments, attached to sterile plastic covered manipulating arms, will pass and be telemanipulated by the surgeon in the next room. The room in which the surgeon is working is a less sterile work environment than that of the operating room where the patient lies.
    Ger_rs_120_xs.jpg
  • Titan Missile Museum, Green Valley, Arizona. When the SALT Treaty called for the de-activation of the 18 Titan missile silos that ring Tucson, volunteers at the Pima Air Museum asked if one could be retained for public tours. After much negotiation, including additional talks with SALT officials, the Green Valley complex of the 390th Strategic Missile Wing was opened to the public. Deep in the ground, behind a couple of 6,000 pound blast doors is the silo itself. The 110 foot tall missile weighed 170 tons when it was fueled and ready to fly.
    USA_071229_046.jpg
  • USA_SFOL_03_xs.The annual Folsom Street Fair in San Francisco's South of Market district is is held on the last Sunday in September and caps San Francisco's Leather Pride Week. It was started in 1984 for gays and lesbians, and other practitioners of alternative lifestyles. California, USA. .
    USA_SFOL_03_xs.jpg
  • Sahara casino.  Attendees of the Soldier of Fortune Convention play slot machines, Las Vegas, Nevada, USA.
    USA_MILT_08_xs.jpg
  • Though The Crown Fountain, designed by Spanish artist Jaume Plensa, doesn't always have water flowing from it's tall rectangular structure, the giant-sized faces of Chicagoans projected from the LED screens that cover them, are a year-round presence.
    USA_061101_103_rwx.jpg
  • Old Town Square wedding.  Warsaw, Poland.
    POL_030628_109_x.jpg
  • Ming Wang Internet cafe in Shanghai, China, where extreme gamer Xu Zhipeng rents a chair for six months at a time and continuously plays games. His longest continuous game lasted three days and nights. China has more than 300 million Internet users; a number close to the entire population of the United States. (Xu Zhipeng is featured in the book What I Eat: Around the World in 80 Diets).
    CHI_060609_716_xw.jpg
  • Monitor view of heart surgeons watching their progress while performing minimally invasive heard surgery during a cardiac conference at Herzzentrum: Heart Center in Leipzig, Germany.
    Ger_rs_116_xs.jpg
  • Monitor view of heart surgeons watching their progress while performing minimally invasive heart surgery during a cardiac conference at Herzzentrum: Heart Center in Leipzig, Germany.
    Ger_rs_111_xs.jpg
  • Phil Smith and Randy BASE jumping from New River Gorge bridge, Bridge day, West Virginia, USA. BASE jumping is the sport of using a parachute to jump from fixed objects. "BASE" is an acronym that stands for the four categories of objects from which one can jump; (B)uilding, (A)ntenna (an uninhabited tower such as an aerial mast), (S)pan (a bridge, arch or dome), and (E)arth (a cliff or other natural formation). BASE jumping is much more dangerous than skydiving from aircraft and is currently regarded as a fringe extreme sport. -from Wikipedia .
    USA_SPRT_03_xs.jpg
  • Fatigue takes its toll on dedicated extreme gamer, Xu Zhipeng (left), who plays online games day and night at Ming Wang Internet cafe in Shanghai, China. (From the book What I Eat: Around the World in 80 Diets.)  he caloric value of his day's worth of food in June was 1600 kcals. He is 23 years of age; 6 feet, 2 inches tall and 157 pounds.  He lives at his computer station, day and night, sleeping there when he's tired and showering once a week at a friend's apartment. His longest continuous game lasted three days and three nights. When he tires of gaming at the café he reads fantasy books. ?It's nice to rest your eyes on a book,? he says, even though he's reading it online. China has more than 300 million Internet users?a number close to the entire population of the United States. MODEL RELEASED.
    CHI_060611_667_xxw.jpg
  • Ming Wang Internet cafe in Shanghai, China, where extreme gamer Xu Zhipeng rents a chair for six months at a time and continuously plays games. (From the book What I Eat: Around the World in 80 Diets.) His longest continuous game lasted three days and nights. China has more than 300 million Internet users?a number close to the entire population of the United States.
    CHI_060609_712_xxw.jpg
  • Xu Zhipeng, a freelance computer graphics artist and Internet gamer, with his typical day's worth of food in his rented chair at the Ming Wang Internet Café in Shanghai, China. (From the book What I Eat: Around the World in 80 Diets.) The caloric value of his day's worth of food in June was 1600 kcals. He is 23 years of age; 6 feet, 2 inches and 157 pounds.  He lives at his computer station, day and night, sleeping there when he's tired and showering once a week at a friend's apartment. His longest continuous game lasted three days and nights. When he tires of gaming at the café he reads fantasy books. ?It's nice to rest your eyes on a book,? he says, even though he's reading it online. China has more than 300 million Internet users?a number close to the entire population of the United States.
    CHI_060609_795_xxw.jpg
  • Looking into the eyes of Jack the robot, Gordon Cheng tests its response to the touch of his hand. Researchers at the Electrotechnical Lab at Tsukuba, an hour away from Tokyo, Japan, are part of a project funded by the Japanese Science and Technology Agency to develop a humanoid robot as a research vehicle into complex human interactions. With the nation's population rapidly aging, the Japanese government is increasingly funding efforts to create robots that will help the elderly. Project leader Yasuo Kuniyoshi wants to create robots that are friendly and quite literally soft, the machinery will be sheathed in thick padding. In contrast to a more traditional approach, Kuniyoshi wants to program his robot to make it learn by analyzing and fully exploiting its natural constraints. From the book Robo sapiens: Evolution of a New Species, page 56-57.
    Japan_JAP_rs_279_qxxs.jpg
  • A robotic apparatus that allows for precision surgical drilling, created by Jojumarie Intelligent Instruments Company GMBH, Berlin, Germany.
    Ger_rs_166_xs.jpg
  • At an early-morning procedure at Shadyside Hospital in Pittsburgh, Anthony M. DiGioia (center) uses HipNav, a computerized navigation system he developed in collaboration with Carnegie Mellon's Center for Medical Robotics and Computer-Assisted Surgery, to replace the hip of a 50-year-old Pittsburgh man. Aligning the new hip properly, DiGioia explains, is necessary to avoid surgical complications. Here DiGioia, a former robotics student, uses the intra-operative guidance system and a simple "aim and shoot" interface to emplace the new hip. Robo Sapiens page 177.
    Ger_rs_144_xs.jpg
  • Engineer Chris Julian of robotic surgical systems company, Intuitive Surgical of Mountainview, California, watches heart surgeons perform robotic cardiac surgery and sketches improvements and modifications to the system. Herzzentrum Heart Center, Leipzig, Germany
    Ger_rs_140_xs.jpg
  • Video Suite animators working at Pacific Data Images (PDI) in Sunnyvale, California.  1992. The company does computer animation and digital film effects: morphing. In 1996 PDI began collaborating with DreamWorks SKG, which then acquired PDI in 2004. .Creating believable 3D animated characters (War Games) and seamless transformations known as morphing ("Black and White" and "She's Mad"), PDI has been at the forefront of computer imagery. The studio pushed the boundaries of morphing in Michael Jackson's video "Black or White" with a sequence of twelve dynamic transformations of moving characters. In the innovative David Byrne video "She's Mad," PDI pioneered the technology called performance animation, capturing the motion of David Byrne and infusing an animated character with his distinctive motion. .
    USA_SCI_COMP_11_xs.jpg
  • Myron Kruger jumps in front of a VideoPlace screen. Kruger designed this system to allow people to interface directly with computers. The operator stands in front of this large, backlit screen. A video camera is used to form an image of the silhouette - the computer then interprets different poses or actions as different commands. The results are displayed on an equally- large video screen, the image of the operator being manipulated in response to the commands. Kruger was the first to use the term 'artificial reality' for this concept. Model released. (1990)
    USA_SCI_VR_19_xs.jpg
  • Virtual reality: Lewis Hitchner manipulates a pair of video images of the Valles Marineris of the planet Mars, computer-generated from data provided by the Viking spacecraft at NASA's Ames Research Centre, California. Sophisticated computers & sensors provide the user with a telepresence in the virtual world, through small video screens mounted in goggles on a headset, whilst a spherical joystick controls movement through the virtual landscape. One future Martian application of this system might be in gathering geological samples by remote control using a rover robot. A sensor in the geologist's headset could direct the robot at specific sample targets. Model Released (1990)
    USA_SCI_VR_17_xs.jpg
  • G. McQueen, senior animator, in his office of Pacific Data Images (PDI) in Sunnyvale, California.  1992. The company does computer animation and digital film effects: morphing. In 1996 PDI began collaborating with DreamWorks SKG, which then acquired PDI in 2004. .Creating believable 3D animated characters (War Games) and seamless transformations known as morphing ("Black and White" and "She's Mad"), PDI has been at the forefront of computer imagery. The studio pushed the boundaries of morphing in Michael Jackson's video "Black or White" with a sequence of twelve dynamic transformations of moving characters. In the innovative David Byrne video "She's Mad," PDI pioneered the technology called performance animation, capturing the motion of David Byrne and infusing an animated character with his distinctive motion. .
    USA_SCI_COMP_09_xs.jpg
  • Hanging from a network of cables, Brachiator III quickly swings from "branch" to "branch" like the long-armed ape it was modeled on. (Brachiator refers to "brachiation," moving by swinging from one hold to another.) The robot, which was built in the laboratory of Toshio Fukuda at Nagoya University (Japan), has no sensors on its body. Instead, it tracks its own movements with video cameras located about four meters away. Brightly colored balls attached to the machine help the cameras discern its position. Brachiator's computer, which is adjacent to the camera, takes in the video images of the machine's progress and uses this data to send instructions to the machine's arms and legs. From the book Robo sapiens: Evolution of a New Species, page 87.
    Japan_JAP_rs_272_qxxs.jpg
  • Virtual reality: Michael McGreevy, PhD. in front of a pair of video images of the Valles Marineris of the planet Mars, computer-generated from data provided by the Viking spacecraft at NASA's Ames Research Centre, California. Sophisticated computers & sensors provide the user with a telepresence in the virtual world, through small video screens mounted in goggles on a headset, whilst a spherical joystick controls movement through the virtual landscape. One future Martian application of this system might be in gathering geological samples by remote control using a rover robot. A sensor in the geologist's headset could direct the robot at specific sample targets. Model Released (1990)
    USA_SCI_VR_35_xs.jpg
  • K. Schneider, Technical Director, in her office of Pacific Data Images (PDI) in Sunnyvale, California.  1992. The company does computer animation and digital film effects: morphing. In 1996 PDI began collaborating with DreamWorks SKG, which then acquired PDI in 2004. .Creating believable 3D animated characters (War Games) and seamless transformations known as morphing ("Black and White" and "She's Mad"), PDI has been at the forefront of computer imagery. The studio pushed the boundaries of morphing in Michael Jackson's video "Black or White" with a sequence of twelve dynamic transformations of moving characters. In the innovative David Byrne video "She's Mad," PDI pioneered the technology called performance animation, capturing the motion of David Byrne and infusing an animated character with his distinctive motion. .
    USA_SCI_COMP_10_xs.jpg
  • Pacific Data Images (PDI) morning conference. The company does computer animation and digital film effects: morphing.  1992 at the office in Sunnyvale, California. In 1996 PDI began collaborating with DreamWorks SKG, which then acquired PDI in 2004. .Creating believable 3D animated characters (War Games) and seamless transformations known as morphing ("Black and White" and "She's Mad"), PDI has been at the forefront of computer imagery. The studio pushed the boundaries of morphing in Michael Jackson's video "Black or White" with a sequence of twelve dynamic transformations of moving characters. In the innovative David Byrne video "She's Mad," PDI pioneered the technology called performance animation, capturing the motion of David Byrne and infusing an animated character with his distinctive motion.
    USA_SCI_COMP_08_xs.jpg
  • Carl Rosendahl, founder of Pacific Data Images (PDI). His company does computer animation and digital film effects: morphing. 1992 at the office in Sunnyvale, California. In 1996 PDI began collaborating with DreamWorks SKG, which then acquired PDI in 2004. Creating believable 3D animated characters (War Games) and seamless transformations known as morphing ("Black and White" and "She's Mad"), PDI has been at the forefront of computer imagery. The studio pushed the boundaries of morphing in Michael Jackson's video "Black or White" with a sequence of twelve dynamic transformations of moving characters. In the innovative David Byrne video "She's Mad," PDI pioneered the technology called performance animation, capturing the motion of David Byrne and infusing an animated character with his distinctive motion.
    USA_SCI_COMP_06_xs.jpg
  • FINAL CONTACT: "GRAVEWATCH".  Photo Illustration for the Future of Communication GEO (Germany) Special issue. Fictional Representation and Caption: Interactive gravestones became quite popular in the 21st century. Adding snippets of video of the diseased was quite easy to program since nearly every family had extensively documented their family time with small digital videocams. AI (artificial intelligence) computer programs made conversations with the dead quite easy. These virtual visits to the underworld became passé within a decade however, and graveyard visits became less common. By mid-century many people wanted to insure that their relatives would continue paying their respects, and keeping their memory alive. New technology insured regular visits to the gravesite to pick up a monthly inheritance check issued electronically by a built-in device with wireless connection to the living relative's bank account. Face recognition (and retinal scanners on high-end models) insured that family members were present during the half-hour visits. A pressure pad at the foot of the grave activated the system and after 30 minutes of kneeling at the grave, watching videos or prerecorded messages or admonitions, a message flashed on the screen, indicating that a deposit had been made electronically to their bank account. For the Wright family of Napa, California, there is no other way to collect Uncle Eno's inheritance other than by monthly kneelings. ["Gravewatch" tombstones shown with "Retscan" retinal scanning ID monitors.] MODEL RELEASED
    USA_SCI_COMM_07_xs.jpg
  • Pino, short for Pinocchio (after the fabled wooden puppet that becomes a human boy), is a full-bodied, child-sized, humanoid robot. Even before it demonstrates the ability of a wide range of bipedal movements it already has a national following in Japan after the release of a music video called "Can You Keep a Secret" in which the robot stars alongside one of Japan's most popular recording artists, Hikaru Utada. It has elevated Tatsuya Matsui, the artist who created the robot design, to celebrity status. The robot project is part of a large ERATO grant from the Japan Science and Technology Corporation, a branch of the Science and Technology Agency of the Japanese government. Project creator Hiraoki Kitano believes that the aesthetics of a robot are important in order for it to be accepted by humans into their living space. At the Kitano Symbiotic Systems, Tokyo, Japan.
    Japan_Jap_rs_458_xs.jpg
  • Fans invited off a street in Tokyo's Harajuku area to meet Pino pose with the popular robot. Pino, short for Pinocchio (after the fabled wooden puppet that becomes a human boy), is a full-bodied, child-sized, humanoid robot. Even before it demonstrates the ability of a wide range of bipedal movements it already has a national following in Japan after the release of a music video called "Can You Keep a Secret" in which the robot stars alongside one of Japan's most popular recording artists, Hikaru Utada. It has elevated Tatsuya Matsui, the artist who created the robot design, to celebrity status and provoked murmurs of dissent by some in the robotics community who see the robot as a commercial entity rather than a serious research project. Interestingly, the robot project is part of a large ERATO grant from the Japan Science and Technology Corporation, a branch of the Science and Technology Agency of the Japanese government. Project creator Hiraoki Kitano  believes that the aesthetics of a robot are important in order for it to be accepted by humans into their living space. At the Kitano Symbiotic Systems, Tokyo, Japan.
    Japan_Jap_rs_451_xs.jpg
  • BEDTIME FOR BOZOS WITH THE "HONEYMOONER" Photo Illustration for the Future of Communication GEO (Germany) Special issue. Fictional Representation and Caption: Video phones and teledildactic interactive body gloves facilitated large numbers of long distance relationships among huge numbers of couples in an age where job mobility was crucial to financial well being. But as divorce rates grew, the interpersonal skills for maintaining relationships atrophied, and couples found it easier to have a virtual partner that had a physical presence in the bedroom. No more headaches, bad breath, receding hair or cellulite to worry about. With a "Honeymooner", robotic sex doll, programmable with a PC, all kinds of simulations are possible. Richard "Dick" Kravitz of Sonoma, California,  MODEL RELEASED.
    USA_SCI_COMM_05_xs.jpg
  • Fans invited off a street in Tokyo's Harajuku area to meet Pino pose with the popular robot. Pino, short for Pinocchio (after the fabled wooden puppet that becomes a human boy), is a full bodied, child-sized, humanoid robot. Even before it demonstrates the ability of a wide range of bipedal movements it already has a national following in Japan after the release of a music video called "Can You Keep a Secret" in which the robot stars alongside one of Japan's most popular recording artists, Hikaru Utada. It has elevated Tatsuya Matsui, the artist who created the robot design (seated at left), to celebrity status. Interestingly, the robot project is part of a large ERATO grant from the Japan Science and Technology Corporation, a branch of the Science and Technology Agency of the Japanese government. Project creator Hiraoki Kitano (standing with arms crossed) believes that the aesthetics of a robot are important in order for it to be accepted by humans into their living space. At the Kitano Symbiotic Systems, Tokyo, Japan.
    Japan_Jap_rs_453_xs.jpg
  • FINAL CONTACT: "GRAVEWATCH".  Photo Illustration for the Future of Communication GEO (Germany) Special issue. Fictional Representation and Caption: Interactive gravestones became quite popular in the 21st century. Adding snippets of video of the diseased was quite easy to program since nearly every family had extensively documented their family time with small digital videocams. AI (artificial intelligence) computer programs made conversations with the dead quite easy. These virtual visits to the underworld became passé within a decade however, and graveyard visits became less common. By mid-century many people wanted to insure that their relatives would continue paying their respects, and keeping their memory alive. New technology insured regular visits to the gravesite to pick up a monthly inheritance check issued electronically by a built-in device with wireless connection to the living relative's bank account. Face recognition (and retinal scanners on high-end models) insured that family members were present during the half-hour visits. A pressure pad at the foot of the grave activated the system and after 30 minutes of kneeling at the grave, watching videos or prerecorded messages or admonitions, a message flashed on the screen, indicating that a deposit had been made electronically to their bank account. For the Wright family of Napa, California, there is no other way to collect Uncle Eno's inheritance other than by monthly kneelings. ["Gravewatch" tombstones shown with "Retscan" retinal scanning ID monitors.] MODEL RELEASED
    USA_SCI_COMM_06_xs.jpg
  • Hollywood Forever Cemetery in Los Angeles, California is the final resting place of many movie stars. The cemetery also has a funeral chapel equipped for live webcasts of funeral services and "LifeStory" tributes. Here three friends of a slain rapper uses the touch screen to listen to music created by her dead friend and watch a video clips and snapshots from his life.
    USA_LOS_06_xs.jpg
  • Virtual reality. Harry Marples, Computer Scientist, programming a system that will allow visitors a 3-D guided tour of a new building before it is even built. Plans for a proposed design are fed into a computer, which is capable of displaying them in sophisticated 3-D graphics. Thus the real building is presented by the computer as a virtual one. Visitors wearing special headsets fitted with video goggles and spatial sensors can move from room to room within the virtual space as if they were in the real world. Optical fibers woven into rubber data gloves provide a tactile dimension. Photo taken at the Computer Science Dept., University of North Carolina. Model Released (1990)
    USA_SCI_VR_07_xs.jpg
  • Micro Technology: Tai Yu-Chong of U. C. Berkeley with a synchronous micromotor under a video microscope. Model Released.[1989]
    USA_SCI_MICRO_09_xs.jpg
  • Rick Bumgardener, a self-taught gospel singer, guitar player, and lay preacher, sings an original song, ?Give Us Barabbas,? at his home in Halls, Tennessee while his dog, Bear lies at his feet. (From the book What I Eat: Around the World in 80 Diets.) The caloric value of his day's worth of food in the month of February was 1,600 kcals. He is 54; 5 feet nine inches tall,  and 468 pounds. Rick used to enjoy preaching and playing on Wednesday evenings at Copper Ridge Independent Missionary Baptist Church before he became too heavy to stand for long periods. Rick's new lifestyle rules out one of his favorite restaurant dinners with his wife, Connie, and son, Greg: three extra-large pizzas, crazy bread, and no vegetables. There would be leftovers, but not for long, Rick says, as he would eat all of them. To relieve boredom, he wakes up late, plays video games, plays his guitar, and watches TV until the early hours of the morning. MODEL RELEASED.
    USA_080214_045_xxw.jpg
  • In a spanking new, richly-appointed research center above a busy shopping street in Tokyo's stylish Harajuku district, Hiroaki Kitano shows off his robot soccer team. In addition to Kitano's humanoid-robot work at Kitano Symbiotic Systems Project, a five-year, government-funded ERATO project, Kitano is the founder and chair of Robot World Cup Soccer (RoboCup), an annual soccer competition for robots. There are four classes of contestants: small, medium, simulated, and dog (using Sony's programmable robot dogs). Kitano's small-class RoboCup team consists of five autonomous robots, which kick a golf ball around a field about the size of a ping-pong table. An overhead video camera feeds information about the location of the players to remote computers, which use the data to control the robots' offensive and defensive moves. Japan. From the book Robo sapiens: Evolution of a New Species, page 213 top.
    Japan_JAP_rs_31_qxxs.jpg
  • On a slow Saturday in Ban Muang Wa village, outside Chiang Mai, Thailand, the hottest action in the village is in the cool shade under the Khuenkaew's house. Three weeks ago, Boontham and Bourphet gave their son Visith, 9, a hand-held video game, and the household has been filled with its beeps and buzzes ever since. The family's dog hangs out with Visith. The Khuenkaew family lives in a wooden 728-square-foot house on stilts, surrounded by rice fields in the Ban Muang Wa village, outside the northern town of Chiang Mai, in Thailand. Material World Project.
    Tha_mw_708_xs.jpg
  • Paul Jefferson, a blind amputee in army hospital in England was wounded by a land mine in Kuwait. Paul Jefferson, who had overseen the de-mining of the Falklands. He had also written a manual on defusing Russian land mines. But he stepped on one and lost a leg, his eyes, and parts of his hands. I visited him in a veterans' hospital for the blind in England a few months later and made a short video on his rehabilitation and recollections of the accident. In this photo he is being taught to type with a computer program that sounds out the letters as he types them.
    KUW_073_xs.jpg
  • Virtual reality in undersea exploration: bench testing of an undersea tele-robotic robot arm, being developed for the U.S. Navy by the Centre for Engineering Design at the University of Utah, Salt Lake City. The functions of this robot are the performance of complex underwater tasks by remote manipulation from the surface. Underwater video cameras & other imaging systems relay information to a computer that produces a 3-D virtual image of the seabed. The operator is linked to this world through a headset equipped with 3-D goggles, & spatial sensor, and data gloves or other clothing that relay precision movements back through the computer to tools on the robot's limbs. (1990)
    USA_SCI_VR_40_xs.jpg
  • Virtual reality in undersea exploration: bench testing of an undersea tele-robotic robot arm, being developed for the U.S. Navy by the Center for Engineering Design at the University of Utah, Salt Lake City. The functions of this robot are the performance of complex underwater tasks by remote manipulation from the surface. Underwater video cameras & other imaging systems relay information to a computer that produces a 3-D virtual image of the seabed. The operator is linked to this world through a headset equipped with 3-D goggles, & spatial sensor, and data gloves or other clothing that relay precision movements back through the computer to tools on the robot's limbs. (1990)
    USA_SCI_VR_39_xs.jpg
  • Virtual reality. Cyberspace racquetball game: real strokes made by Christopher Allis, the player are returned by the Cyberspace computer through the virtual, computer- generated environment displayed on the monitor. Admission to this virtual squash court is provided by 3-D video goggles, a magnetic sensor & optical fiber sensors woven into a black rubber glove. The headset sensor transmits data to the computer on the player's position in space, whilst the data glove connects real hand movements to the virtual racquet court. Photo taken at AutoDesk Inc., Sausalito, California. Model Released (1990)
    USA_SCI_VR_27_xs.jpg
  • Virtual or artificial reality. Alvar Green, CEO of Autodesk in 1990, Playing Cyberspace, a sophisticated videogame designed by AutoDesk Inc., USA. The computer monitor displays an image of one of Cyberspace's virtual (non-real) environments - a room - into which the player enters by wearing a headset & data glove. Two video images of the environment fit are projected into the eyes, whilst physical interaction is achieved through spatial sensors in the headset & optical fibers woven into the black rubber data glove, which send data to the computer on the player's position & movements in space. Alvar Green Model Released (1990)
    USA_SCI_VR_26_xs.jpg
  • Virtual reality & the home computer. Home-based computer scientist, John Schultz, plays a 3-D video game in 3-D stereo sound featuring space-planes dog-fighting, which he wrote for his home computer. Entitled The Event Horizon Simulator the game runs on an Atari 2000 computer, using conventional stereo headphones and a basic LCD headset. Model Released (1990)
    USA_SCI_VR_18_xs.jpg
  • Virtual reality: Warren Robinett wears a prototype (1st generation) headset. Virtual environments are generated by computer systems to allow users to interact with in similar ways as they might with a real environment. The computer environments are displayed to their users using sophisticated graphics projected through small video monitors mounted on the headset. In addition, some headsets have a sensor which instructs the computer of the wearer's spatial aspect, that is, in 3-D. This particular model features displays with half-silvered mirrors that allow the user to see the computer image & look ahead. Model Released (1990)
    USA_SCI_VR_14_xs.jpg
  • Applications of virtual reality systems in medical education. Here, Scott Delp and Scott Fisher are using a system developed at NASA's Ames Research Centre in Menlo Park, California, to study the anatomy of the human leg. They both wear a headset equipped with 3-D video displays to view the computer-generated graphical images - one is shown between the two doctors. Physical exploration of the leg anatomy is afforded by using the data glove, a black rubber glove with woven optical fiber sensors, which relays data on their physical hand movements back to the computer. Model Released (1990)
    USA_SCI_VR_06_xs.jpg
  • Virtual reality. Harry Marples, Computer Scientist, programming a system that will allow visitors a 3-D guided tour of a new building before it is even built. Plans for a proposed design are fed into a computer, which is capable of displaying them in sophisticated 3-D graphics. Thus the real building is presented by the computer as a virtual one. Visitors wearing special headsets fitted with video goggles and spatial sensors can move from room to room within the virtual space as if they were in the real world. Optical fibers woven into rubber data gloves provide a tactile dimension. Photo taken at the Computer Science Dept., University of North Carolina. Model Released Model Released (1990)
    USA_SCI_VR_05_xs.jpg
  • At U.C. Berkeley, graduate student Bill Tand holds a wafer with thousands of micromotors like the one he designed seen on the video and rear-screen projected behind him: a 200 micron linear resonator. Model Released [1990]
    USA_SCI_MICRO_07_xs.jpg
  • Medicine: VA (Veteran's Affairs) Hospital in Long Beach, California - Dr. K.G. Lehmann, surgeon, preparing to perform a cardiac catheterization (diagnostic heart catheterization). The catheter, about the same thickness as a fine fishing line, is passed into a vein in the patient's arm. The catheter is then fed through the blood vessels to the heart. The surgeon keeps track of the catheter's position using an x-ray video camera. A tiny pressure measuring device, micro manometer, is at the end of the catheter, and is used to take blood pressure readings at both sides of a heart valve. This micro sensor device was made using the same technology as is used in the manufacture of silicon 'chips', allowing minute sensors to be built for such invasive diagnostic techniques. MODEL RELEASED (1990).
    USA_SCI_MED_08_xs.jpg
  • Medicine: VA (Veteran's Affairs) Hospital in Long Beach, California - Dr. K.G. Lehmann, surgeon, preparing to perform a cardiac catheterization. The catheter, about the same thickness as a fine fishing line, is passed into a vein in the patient's arm. The catheter is then fed through the blood vessels to the heart. The surgeon keeps track of the catheter's position using an x-ray video camera. A tiny pressure measuring device, a micro manometer, is at the end of the catheter, and is used to take blood pressure readings at both sides of a heart valve. This micro sensor device was made using the same technology as is used in the manufacture of silicon 'chips', allowing minute sensors to be built for such invasive diagnostic techniques. MODEL RELEASED (1990)
    USA_SCI_MED_07_xs.jpg
  • (1992) A video file search of fingerprints at the Scotland Yard in London, England. DNA Fingerprinting.
    GBR_SCI_DNA_18_xs.jpg
  • Curtis Newcomer (left),  a soldier at the National Training Center at Fort Irwin, California, receives breakfast at the mess tent. (Curtis Newcomer is featured in the book What I Eat: Around the World in 80 Diets.)  He eats his morning and evening meals in a mess hall tent, but his lunch consists of a variety of instant meals in the form of MREs. His least favorite is the cheese and veggie omelet. "Everybody hates that one. It's horrible," he says. A mile behind him, toward the base of the mountains, is Medina Wasl, a fabricated Iraqi village (one of 13 built for training exercises), with hidden video cameras and microphones linked to the base control center for performance reviews.  MODEL RELEASED.
    USA_080916_041_xw.jpg
  • Curtis Newcomer (left), a soldier at Fort Irwin, California, smokes with one of his counterparts during a break.  (Curtis Newcomer is featured in the book What I Eat: Around the World in 80 Diets.)  He eats his morning and evening meals in a mess hall tent, but his lunch consists of a variety of instant meals in the form of MREs. His least favorite is the cheese and veggie omelet. "Everybody hates that one. It's horrible," he says. A mile behind him, toward the base of the mountains, is Medina Wasl, a fabricated Iraqi village (one of 13 built for training exercises), with hidden video cameras and microphones linked to the base control center for performance reviews.  MODEL RELEASED.
    USA_080915_684_xw.jpg
  • Curtis Newcomer, a U.S. Army soldier, at the National Training Center at Fort Irwin in California's Mojave Desert. (Curtis Newcomer is featured in the book What I Eat: Around the World in 80 Diets.)  He eats his morning and evening meals in a mess hall tent, but his lunch consists of a variety of instant meals in the form of MREs. His least favorite is the cheese and veggie omelet. "Everybody hates that one. It's horrible," he says. A mile behind him, toward the base of the mountains, is Medina Wasl, a fabricated Iraqi village (one of 13 built for training exercises), with hidden video cameras and microphones linked to the base control center for performance reviews.  MODEL RELEASED.
    USA_080915_424_xw.jpg
  • Curtis Newcomer, a U.S. Army soldier, having an MRE (Meal, Ready-to-Eat) lunch at the National Training Center at Fort Irwin in California's Mojave Desert. (Curtis Newcomer is featured in the book What I Eat: Around the World in 80 Diets.)  He eats his morning and evening meals in a mess hall tent, but his lunch consists of a variety of instant meals in the form of MREs. His least favorite is the cheese and veggie omelet. "Everybody hates that one. It's horrible," he says. A mile behind him, toward the base of the mountains, is Medina Wasl, a fabricated Iraqi village (one of 13 built for training exercises), with hidden video cameras and microphones linked to the base control center for performance reviews.  MODEL RELEASED.
    USA_080915_278_xw.jpg
  • Kibet Serem's sister-in-law Emily dishes up pinto beans and rice as Kibet Serem's mother, Nancy, watches a Kipsigis music video. (From the book What I Eat: Around the World in 80 Diets.)
    KEN_090227_072_xxw.jpg
  • Kibet Serem's sister-in-law Emily dishes up pinto beans and rice as Kibet Serem's mother, Nancy, watches a Kipsigis music video. (From the book What I Eat: Around the World in 80 Diets.)
    KEN_090227_070_xw.jpg
  • Massachusetts's Institute of Technology (MIT), Cambridge Massachusetts. MIT Media Laboratory: Glorianna Davenport.  Davenport is working on interactive cinema and TV.  She is in an editing room surrounded by images from various sources.  She believes the future of news is "an electronic personal storyteller that knows both you and the information personally.  The story is being told to you, for you."  She wants to have a "media bank," a collection of opinions and different points of view that can be accessed through video. MODEL RELEASED (1994).
    USA_SCI_MIT_02_120_xs.jpg
  • Students seen inside the Napa Computer Bus. In 1983 more than 3,000 school children throughout California's Napa Valley were treated to hands-on experience with ATARI computers. A refurbished school bus with 17 ATARIs on board circulated among the 21 public schools in the district, giving each fourth-, fifth- and sixth-grader several opportunities to work with Atari's PILOT language. An old school bus (circa 1953), provided by the district, was painted red, white and blue and named the Napa Valley Unified School District Computer Lab. The lab accommodated 32 students at a time with each child sharing a 400. Each learning station also included an 11-inch Quasar television for video display and a cassette recorder for storage. The instructor's station was equipped with a disk drive and dot matrix printer as well as a TV and tape recorder. The lab sessions were 45-minutes each and occurred three times within two weeks. (1984)
    USA_SCI_COMP_15_xs.jpg
  • Napa Computer Bus: In 1983 more than 3,000 school children throughout California's Napa Valley were treated to hands-on experience with ATARI computers. A refurbished school bus with 17 ATARIs on board circulated among the 21 public schools in the district, giving each fourth-, fifth- and sixth-grader several opportunities to work with Atari's PILOT language. An old school bus (circa 1953), provided by the district, was painted red, white and blue and named the Napa Valley Unified School District Computer Lab. The lab accommodated 32 students at a time with each child sharing a 400. Each learning station also included an 11-inch Quasar television for video display and a cassette recorder for storage. The instructor's station was equipped with a disk drive and dot matrix printer as well as a TV and tape recorder. Seen here in rural Napa County.
    USA_SCI_COMP_13_xs.jpg
  • Little Man's legs and feet, created at AVG, an animatronics company founded by Alvaro Villa in Los Angeles, California. This animatronic figure wears a baseball cap and sneakers. Little Man "represents" the company at trade shows, as well as tirelessly delivers a humorous prerecorded spiel that is synchronized with a video on a screen behind it.
    Usa_rs_378_xs.jpg
  • After the battle at San Francisco's Robot Wars, robot owners quickly repair what they can in the adjacent pit area . Full of machines being groomed for combat and surgically rescued after it, the pit is a sort of electronic fighter's dressing room and hospital emergency room. Video monitors above the pit give contestants a view of the action. At Robot Wars, a two-day festival of mechanical destruction at San Francisco's Fort Mason Center. California. From the book Robo sapiens: Evolution of a New Species, page 204 top.
    USA_rs_398_qxxs.jpg
  • Case Western research biologist James Watson nudges a cockroach onto an insect-sized treadmill, intending to measure the actions of its leg muscles with minute electrodes. To ensure that the roach runs on its course, Watson coaxes it onward with a pair of big tweezers. In the experiment, the electrode readings from the insect's leg are matched to its movements, recorded by a high-speed video camera. Cleveland, OH. From the book Robo sapiens: Evolution of a New Species, page 105.
    USA_rs_322_qxxs.jpg
  • In a spanking new, richly-appointed research center above a busy shopping street in Tokyo's stylish Harajuku district, Hiroaki Kitano shows off his robot soccer team. In addition to Kitano's humanoid-robot work at Kitano Symbiotic Systems Project, a five-year, government-funded ERATO project, Kitano is the founder and chair of Robot World Cup Soccer (RoboCup), an annual soccer competition for robots. There are four classes of contestants: small, medium, simulated, and dog (using Sony's programmable robot dogs). Kitano's small-class RoboCup team consists of five autonomous robots, which kick a golf ball around a field about the size of a ping-pong table. An overhead video camera feeds information about the location of the players to remote computers, which use the data to control the robots' offensive and defensive moves. Japan. From the book Robo sapiens: Evolution of a New Species, page 213 bottom.
    Japan_JAP_rs_30_qxxs.jpg
  • The novelty of owning Japan's first robot dog is not enough to keep Mitsuhiko Nozue's son Masahiko from switching his attention to a Pokemon video game. When abandoned by its owner, AIBO, Sony's new, limited-edition mechanical pet, plays with the ball by itself, delighting Mitsuhiko. The man runs for the 150-page manual that came with the robot pet when AIBO displays any new trick, sometimes leaving Mitsuhiko scratching his head; a puzzlement all too familiar from other encounters with digital gizmos. The latest word is that the Nozue family has named their AIBO Narubo. Yokohama, Japan . From the book Robo sapiens: Evolution of a New Species, page 226.
    Japan_JAP_rs_252_qxxs.jpg
  • Readying for the RoboCup championship in Sweden, Jörg Wilberg (rear left) and his research team at the German National Research Center (GMD) outside Bonn, Germany review the prospects of their five-machine robot-soccer squad. The GMD team plays in the medium-sized division, which uses a real soccer ball on a field about a third as big as a basketball court. Each robot monitors the position of the ball with a video camera; special software lets the machine track its round shape. Kneeling on the floor, researcher Peter Schöll tests the software by observing the image of the ball in the monitor. From the book Robo sapiens: Evolution of a New Species, page 215
    GER_rs_5_qxxs.jpg
  • On a slow Saturday in Ban Muang Wa village, outside Chiang Mai, Thailand, the hottest action in the village is in the cool shade under the Khuenkaew's house. Three weeks ago, Boontham and Bourphet gave their son Visith, 9, a hand-held video game, and the household has been filled with its beeps and buzzes ever since. Here his best friend plays with the game as Visith's 14-year-old sister Jeeraporn, left, and her friends watch. Published in Material World page 82. The Khuenkaew family lives in a wooden 728-square-foot house on stilts, surrounded by rice fields in the Ban Muang Wa village, outside the northern town of Chiang Mai, in Thailand.
    Tha_mw_2_xxs.jpg
  • (MODEL RELEASED IMAGE). 5-year old Sinead Brown shows off the Barbie video that she wants to rent during a family grocery shopping trip near their home in Riverview, Australia. (Supporting image from the project Hungry Planet: What the World Eats.)
    AUS104_1957_xf1b.jpg
  • Paul Jefferson, a blind amputee in army hospital in England was wounded by a land mine in Kuwait. Paul Jefferson, who had overseen the de-mining of the Falklands. He had also written a manual on defusing Russian land mines. But he stepped on one and lost a leg, his eyes, and parts of his hands. Photographer Peter Menzel visited him in a veterans' hospital for the blind in England a few months later and made a short video on his rehabilitation and recollections of the accident. In this photo he is being taught to type with a computer program that sounds out the letters as he types them.
    KUW_074_xs.jpg
  • At Los Alamos, New Mexico, on the grounds of the Los Alamos National Lab, the Bradbury Science Center puts a positive spin on the development of nuclear weapons with historical displays. Here a plaster Robert Oppenheimer is frozen in time watching an endless-loop video of the mushroom clouds of atomic bomb tests. Other exhibits have sanitized versions of nuclear weapons casings and hand-on nuclear weapons design stations. Los Alamos, New Mexico.
    USA_SCI_NUKE_41_xs.jpg
  • Virtual reality: Jim Chong wears a prototype (1st generation) headset. Virtual environments are generated by computer systems to allow users to interact with in similar ways as they might with a real environment. The computer environments are displayed to their users using sophisticated graphics projected through small video monitors mounted on the headset. In addition, some headsets have a sensor which instructs the computer of the wearer's spatial aspect, that is, in 3-D. This particular model features displays with half-silvered mirrors that allow the user to see the computer image & look ahead. Model Released (1990)
    USA_SCI_VR_30_xs.jpg
  • SUPER SUPPER WITH I-GOGS"  Photo Illustration for the Future of Communication GEO (Germany) Special issue. Fictional Representation and Caption: Statistics and cultural studies always harked that families who dine "ensemble" have much better relations than those who do not. The time-honored tradition of families eating together fell by the wayside by the end of the 20th century. In the time-starved 21st century, families re-instituted the practice, but with a twist. They ritualistically eat together but are nearly all multi-tasking at the same time. But they can and often do interact with new half-mirrored goggles "I-GOGS" that allow virtually any computer/TV/school/ or video game program to be played at any time. Mealtime became an opportunity to share data as well as food. The Elkins family of Yountville, California are all surfing various audio-visual entertainment nodes while partaking of their Friday evening fish logs, sports drinks and Jello. MODEL RELEASED.
    USA_SCI_COMM_04_xs.jpg
  • Medicine: VA (Veteran's Affairs) Hospital in Long Beach, California - Dr. K.G. Lehmann, surgeon, preparing to perform a cardiac catheterization (diagnostic heart catheterization). The catheter, about the same thickness as a fine fishing line, is passed into a vein in the patient's arm. The catheter is then fed through the blood vessels to the heart. The surgeon keeps track of the catheter's position using an x-ray video camera. A tiny pressure measuring device, a micro manometer, is at the end of the catheter, and is used to take blood pressure readings at both sides of a heart valve. This micro sensor device was made using the same technology as is used in the manufacture of silicon 'chips', allowing minute sensors to be built for such invasive diagnostic techniques. MODEL RELEASED (1990)
    USA_SCI_MED_06_xs.jpg
  • Medicine: VA (Veteran's Affairs) Hospital in Long Beach, California - Dr. K.G. Lehmann, surgeon, preparing to perform a cardiac catheterization. The catheter, about the same thickness as a fine fishing line, is passed into a vein in the patient's arm. The catheter is then fed through the blood vessels to the heart. The surgeon keeps track of the catheter's position using an x-ray video camera. A tiny pressure measuring device, a micro manometer, is at the end of the catheter, and is used to take blood pressure readings at both sides of a heart valve. This micro sensor device was made using the same technology as is used in the manufacture of silicon 'chips', allowing minute sensors to be built for such invasive diagnostic techniques. MODEL RELEASED (1990)
    USA_SCI_MED_05_xs.jpg
  • Weighing in at 468 pounds for his first exercise class at Mercy Health and Fitness Center near his home in Halls, Tennessee, Rick learns a series of seated exercises.  (From the book What I Eat: Around the World in 80 Diets.) The caloric value of his day's worth of food in the month of February was 1,600 kcals. He is 54; 5 feet nine inches tall,  and 468 pounds. Rick's new lifestyle rules out one of his favorite restaurant dinners with his wife, Connie, and son, Greg: three extra-large pizzas, crazy bread, and no vegetables. There would be leftovers, but not for long, Rick says, as he would eat all of them. A self-taught gospel singer, guitar player, and lay preacher, Rick used to enjoy preaching and playing on Wednesday evenings at Copper Ridge Independent Missionary Baptist Church before he became too heavy to stand for long periods. To relieve boredom, he wakes up late, plays video games, plays his guitar, and watches TV until the early hours of the morning.  MODEL RELEASED.
    USA_080424_026_xxw.jpg
  • Curtis Newcomer, a U.S. Army soldier, with his typical day's worth of food at the National Training Center at Fort Irwin in California's Mojave Desert. (From the book What I Eat: Around the World in 80 Diets.) The caloric value of his day's worth of food in the month of September was 4,000 kcals. He is 20 years old; 6 feet, 5 inches tall; and 195 pounds. During a two-week stint before his second deployment to Iraq, he spends 12-hour shifts manning the radio communication tent (behind him). He eats his morning and evening meals in a mess hall tent, but his lunch consists of a variety of instant meals in the form of MREs (Meals, Ready-to-Eat). His least favorite is the cheese and veggie omelet. ?Everybody hates that one. It's horrible,? he says. A mile behind him, toward the base of the mountains, is Medina Wasl, a fabricated Iraqi village?one of 13 built for training exercises, with hidden video cameras and microphones linked to the base control center for performance reviews.  MODEL RELEASED.
    USA_080915_670_xxw.jpg
  • Walter Bender.  News in the Future.  "The message is the message--especially when the message is news."  Bender is working on "salient stills":  A still image of a video sequence that tells the story in one picture. MODEL RELEASED(1994)
    USA_SCI_MIT_04_120_xs.jpg
  • Napa Computer Bus: In 1983 more than 3,000 school children throughout California's Napa Valley were treated to hands-on experience with ATARI computers. A refurbished school bus with 17 ATARIs on board circulated among the 21 public schools in the district, giving each fourth-, fifth- and sixth-grader several opportunities to work with Atari's PILOT language. An old school bus (circa 1953), provided by the district, was painted red, white and blue and named the Napa Valley Unified School District Computer Lab. The lab accommodated 32 students at a time with each child sharing a 400. Each learning station also included an 11-inch Quasar television for video display and a cassette recorder for storage. The instructor's station was equipped with a disk drive and dot matrix printer as well as a TV and tape recorder. Seen here near an elementary school; traffic patrol guards return to campus from their traffic duty. (1984)
    USA_SCI_COMP_14_xs.jpg
  • Little Man, created at AVG, an animatronics company founded by Alvaro Villa in Los Angeles, California. This animatronic figure is seen here wearing a baseball cap and sneakers. Little Man "represents" the company at trade shows, as well as tirelessly delivers a humorous prerecorded spiel that is synchronized with a video on a screen behind it.
    Usa_rs_380_xs.jpg
  • Alvaro Villa translated his boyhood love of electronics into AVG, an animatronics company he founded in the Los Angeles, California, area. Today he takes great pleasure in showing off animatronic figures like the Crypt Keeper or Little Man, the hip figure (with Villa) that "represents" the company at trade shows. Wearing a baseball cap and sneakers, it tirelessly delivers a humorous prerecorded spiel that is synchronized with a video on a screen behind it. From the book Robo sapiens: Evolution of a New Species, page 208.
    USA_rs_373_qxxs.jpg
  • Silicon Valley, California; Saint Silicon "Saint Silicon" is the founder of the world's first computer religion in Santa Cruz, California. He preaches out the top of his limousine from his Binary Bible Jeffrey Armstrong, who sometimes works as a stand-up comedian, quit his computer job and went full-time into the marketing of St. Silicon with Rock videos, T-shirts, books, plaques, wall hangings, appearances at computer shows, and plastic replicas of St. Silicon for automobile dashboards. Model Released.
    USA_SVAL_306_xs.jpg
  • Silicon Valley, California; "Saint Silicon" is the founder of the world's first computer religion in Santa Cruz, California. He preaches out the top of his limousine from his Binary Bible Jeffrey Armstrong, who sometimes works as a stand-up comedian, quit his computer job and went full-time into the marketing of St. Silicon with Rock videos, T-shirts, books, plaques, wall hangings, appearances at computer shows, and plastic replicas of St. Silicon for automobile dashboards..
    USA_SVAL_303_xs.jpg
  • USA_SVAL_02_xs.Saint Silicon (Jeffrey Armstrong) founder of world's 1st computer religion Santa Cruz, California. Jeffrey Armstrong, who sometimes works as a stand-up comedian, quit his computer job and went full-time into the marketing of St. Silicon with Rock videos, T-shirts, books, plaques, wall hangings, appearances at computer shows, and plastic replicas of St. Silicon for automobile dashboards.) Model Released (1998).
    USA_SVAL_02_xs.jpg
  • Sweet Lips the robot guide takes visitors through the Hall of North American Wildlife, near the Dinosaur Hall in the Carnegie Museum of Natural History in Pittsburgh, PA. Carnegie Mellon University robotics professor Illah R. Nourbakhsh's creation draws children like a pied piper by speaking and playing informational videos on its screen. It navigates autonomously, using a locator system that detects colored squares mounted high on the wall. A color camera and scores of sonar, infrared, and touch sensors prevent Sweet Lips from crashing into museum displays or museum visitors. From the book Robo sapiens: Evolution of a New Species, page 220-221.
    USA_rs_104_qxxs.jpg

Peter Menzel Photography

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