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Virtual reality: Jim Chong wears a prototype (1st generation) headset. Virtual environments are generated by computer systems to allow users to interact with in similar ways as they might with a real environment. The computer environments are displayed to their users using sophisticated graphics projected through small video monitors mounted on the headset. In addition, some headsets have a sensor which instructs the computer of the wearer's spatial aspect, that is, in 3-D. This particular model features displays with half-silvered mirrors that allow the user to see the computer image & look ahead. Model Released (1990)

Filename
USA_SCI_VR_30_xs.jpg
Copyright
©Peter Menzel, www.menzelphoto.com
Image Size
1024x720 / 249.7KB
computer simulation unreal fake computerized digitized touch control grab controlling digital poke prod push manipulation tactile 3D dimensional bright color
Contained in galleries
Virtual Reality, early
Virtual reality: Jim Chong wears a prototype (1st generation) headset. Virtual environments are generated by computer systems to allow users to interact with in similar ways as they might with a real environment. The computer environments are displayed to their users using sophisticated graphics projected through small video monitors mounted on the headset. In addition, some headsets have a sensor which instructs the computer of the wearer's spatial aspect, that is, in 3-D. This particular model features displays with half-silvered mirrors that allow the user to see the computer image & look ahead. Model Released (1990)
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Peter Menzel Photography

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